UI/UX DESIGN
EIS Mobile UI/UX Design
A mobile Employee Information System experience covering attendance, reimbursement, and time management for 700+ employees.
- ROLE
- UI/UX Designer
- DISCIPLINE
- UI/UX DESIGN
- RELATED EXPERIENCE
- PT. Komatsu Remanufacturing Asia

What I Did
- 01
Conducted stakeholder interviews and user research with employees across multiple departments
- 02
Facilitated Design Sprint workshops to align business goals with user needs
- 03
Created user flows and information architecture for complex HR workflows
- 04
Designed high-fidelity prototypes in Figma covering attendance, leave, and reimbursement modules
- 05
Established a consistent design system with reusable components and patterns
- 06
Collaborated with developers to ensure design feasibility and smooth handoff
MEASURED RESULT — UEQ EVALUATION
Tested, not assumed.
- Attractiveness2.82
- Perspicuity2.82
- Efficiency2.93
- Dependability2.78
- Stimulation2.82
- Novelty2.71
- Task completion100%
- Time-based efficiency0.03686 goal/sec
UEQ and usability measurement from the thesis evaluation with 17 respondents. All six UEQ scales sit above the Excellent benchmark, and the measurement table interprets both effectiveness and efficiency as very high.
TECHNOLOGY